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Memory Vial

Card · No. 1183

Memory Vial

记忆瓶

MEMORY_VIAL

5 costSummonRare

Summons a Memory Vial to the arena when played, capturing your current Movement Card count and MP. If the vial remains intact for the designated duration, both your Movement Card count and MP will be fully restored to their recorded state. *Memory Vials of non-players will not affect the Movement Card count and MP of players. *Successfully used Memory Vials are not considered defeated.

Summons a Memory Vial to the arena when played, capturing your current Movement Card count and MP. If the vial remains intact for the designated duration, both your Movement Card count and MP will be fully restored to their recorded state.

MoveMP Regen

Stats

Level by level

Levels 1–30 · values as printed in the game

Lv.1

Health
115
Charge Delay
10

Lv.2

Health
123
Charge Delay
10

Lv.3

Health
132
Charge Delay
10

Lv.4

Health
141
Charge Delay
10

Lv.5

Health
151
Charge Delay
10

Lv.6

Health
162
Charge Delay
10

Lv.7

Health
173
Charge Delay
10

Lv.8

Health
185
Charge Delay
10

Lv.9

Health
198
Charge Delay
10

Lv.10

Health
212
Charge Delay
10
Levels 11–30 Show all 30 levels ↓ Collapse ↑

Lv.11

Health
227
Charge Delay
10

Lv.12

Health
243
Charge Delay
10

Lv.13

Health
260
Charge Delay
10

Lv.14

Health
278
Charge Delay
10

Lv.15

Health
297
Charge Delay
10

Lv.16

Health
318
Charge Delay
10

Lv.17

Health
340
Charge Delay
10

Lv.18

Health
364
Charge Delay
10

Lv.19

Health
389
Charge Delay
10

Lv.20

Health
416
Charge Delay
10

Lv.21

Health
445
Charge Delay
10

Lv.22

Health
476
Charge Delay
10

Lv.23

Health
509
Charge Delay
10

Lv.24

Health
545
Charge Delay
10

Lv.25

Health
583
Charge Delay
10

Lv.26

Health
624
Charge Delay
10

Lv.27

Health
668
Charge Delay
10

Lv.28

Health
715
Charge Delay
10

Lv.29

Health
765
Charge Delay
10

Lv.30

Health
819
Charge Delay
10