
Card · No. 2033
Dobby
多比
Summons Dobby. If you have fewer than 6 Movement Cards, they will be refilled to 6. Each time you play a regular Movement Card, your next Movement Card is replaced with Apparition. Dobby also recovers 1 Movement Card every once in a while at the cost of his Health. Health cost increases over time. *Dobby moves with you, and each time he Apparates, he leaves behind a phantom that deals damage to any unit that defeats it. *When employing Echo of Dobby, the Movement Card effect remains the same. *When the Echo of Dobby is used, each Apparition still leaves only one phantom behind, but it deals more damage to whoever destroys it.
Summons Dobby. If you have fewer than 6 Movement Cards, they will be refilled to 6. Each time you play a regular Movement Card, your next Movement Card is replaced with Apparition. Dobby also recovers 1 Movement Card every once in a while at the cost of his Health. Health cost increases over time.
Stats
Level by level
Levels 1–30 · values as printed in the game
Lv.1
- Health
- 200
Lv.2
- Health
- 214
Lv.3
- Health
- 229
Lv.4
- Health
- 245
Lv.5
- Health
- 262
Lv.6
- Health
- 281
Lv.7
- Health
- 300
Lv.8
- Health
- 321
Lv.9
- Health
- 344
Lv.10
- Health
- 368
Levels 11–30 Show all 30 levels ↓ Collapse ↑
Lv.11
- Health
- 393
Lv.12
- Health
- 421
Lv.13
- Health
- 450
Lv.14
- Health
- 482
Lv.15
- Health
- 516
Lv.16
- Health
- 552
Lv.17
- Health
- 590
Lv.18
- Health
- 632
Lv.19
- Health
- 676
Lv.20
- Health
- 723
Lv.21
- Health
- 774
Lv.22
- Health
- 828
Lv.23
- Health
- 886
Lv.24
- Health
- 948
Lv.25
- Health
- 1014
Lv.26
- Health
- 1085
Lv.27
- Health
- 1161
Lv.28
- Health
- 1243
Lv.29
- Health
- 1330
Lv.30
- Health
- 1423
