Common
Symphony Conductor
Notes and Chords
MP Costs are transformed into musical notes. Play your Cards in set orders, and you will obtain different Bonuses for every 3 Cards played.
Rising Arpeggio
When the MP Costs of the 3 Cards played are in ascending order, you will fire as many musical projectiles as the MP Cost of the last Card played, each damaging your opponent for 85% of your Attack.
Falling Arpeggio
When the MP Costs of the 3 Cards played are in descending order, the effect of the last Card will repeat itself with lowered effectiveness.
Suspended Chord
When the MP Costs of the 3 Cards played are 5, 6, and 2 respectively and in the same order, an MP Regen Bonus will be granted for 2 seconds. The casting player will regain 2 MP every second if within range.
- Attack
- +0
- HP
- +0